Scaling things back a bit

So originally, I said that I would post some new content on Tuesdays, Thursdays, and Sundays. That’s not working out so hot. Mostly because once I get started on something, it ends up becoming a way bigger deal than I originally intended. Plus, with the fact that I want to add drawings to things, and then I get wrapped up in the drawings, and…. yeah. You can see where I’m going with this. I’m a bit too ambitious for my own good. I need boundaries. Or a hug. Continue reading Scaling things back a bit

Space and future and stuff

The last Civilization V game I played was about a week ago. For those that don’t know, Civilization V (Civ 5) is a strategy game where you build up cities and armies and basically try to be the best country among a small group of similarly competing countries. Sounds boring to you? Who cares, it’s the greatest game ever.

My last Civ 5 game was against the AI, Deity difficulty, huge map size. After watching Marbozir do it for so long, I thought, why not? It was my first time playing deity and I kind of screwed myself over by going for the huge map setting. That’s because, if you’re playing against the computer on deity level, they have the resources to churn out cities and sprawl across the map like a swarm of locusts. Continue reading Space and future and stuff